From: Leath Muller Message-Id: <199607090524.PAA24424@gbrmpa.gov.au> Subject: Near pointers, are they bad? To: djgpp AT delorie DOT com Date: Tue, 9 Jul 1996 15:24:48 +1000 (EST) Content-Type: text I have written some graphics code which blits stuff around the screen in a linear only SVGA graphics mode (variable... 640x480, 1024x768, etc) The way I have coded it is to use near pointers, so I can simply access the memory where the graphics screen is stored in memory via an array. eg: char *vid_mem; vid_mem[100] = 1000; (I run a 16bit mode) In order to access the memory this way though, I had to set the _crt0 flag to nearptr enable. What I want to know is: Is this programming practice bad? I assumed that a near pointer in protected mode was the same as a far, ie: could access the full 4GB segment. It also seems to allow fast memory access... Leathal.