Xref: news2.mv.net comp.os.msdos.djgpp:5707 From: DHGW39B AT prodigy DOT com (Eric Domazlicky) Newsgroups: comp.os.msdos.djgpp Subject: Re: fsdb graphic debugging problem Date: 7 Jul 1996 03:44:35 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 14 Distribution: world Message-ID: <4rnbr3$23mu@usenetz1.news.prodigy.com> References: <4r2go0$2l1m AT usenetz1 DOT news DOT prodigy DOT com> <31ded969 DOT sandmann AT clio DOT rice DOT edu> NNTP-Posting-Host: 192.168.254.73 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp >You should know that all the V2 debuggers disallow hooking hardware >interrupts, so if your program goes into a loop waiting for one, it will >never see one. You can get the source to the debuggers and modify >dbgcom.c to do what you think needs to be done. I never completed the >toggling of the HW interrupts. That would definetly explain my problems....thanks for the info, hopefully someday someone will be able to fix this, a bit too heavy for me. But I really thought it strange that the debugger didn't do this because I saw in the code where it actually did replace interrupt 9 every time the program swapped out, it seems to me this would fix the problem but obviously it didn't can you shed some light on why it wouldn't?