Xref: news2.mv.net comp.os.msdos.djgpp:4475 From: owen AT gememail DOT demon DOT co DOT uk (Owen) Newsgroups: comp.os.msdos.djgpp Subject: Is my code fast enough? Date: Sun, 02 Jun 1996 21:56:48 GMT Lines: 7 Message-ID: <833752640.20609.0@gememail.demon.co.uk> NNTP-Posting-Host: gememail.demon.co.uk To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp I have been programming some sprite routines in DJGPP, which work using double buffers at 640x480 (256 colour) using VESA 1.2 and VESA 2.0 linear frame buffers. How fast should i expect it to work, at the moment it will display 50x50 sprites (500 per frame), with colour 0 transparent and VESA 1.2 at about 2450 sprites per second, with VESA 2 it displayed 2500 sprites per second.