Xref: news-dnh.mv.net comp.os.msdos.djgpp:3694 Path: news-dnh.mv.net!mv!news.sprintlink.net!datalytics!news.ahc.ameritech.com!news.heurikon.com!daffy!uwvax!uwm.edu!chi-news.cic.net!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!news.nic.surfnet.nl!tuegate.tue.nl!turtle.stack.urc.tue.nl!jan From: jan AT stack DOT urc DOT tue DOT nl (Jan Oonk) Newsgroups: comp.os.msdos.djgpp Subject: Re: Graphics in V2 Date: 7 Dec 1995 09:38:18 GMT Organization: MCGV Stack, Eindhoven University of Technology, the Netherlands. Lines: 20 References: <30c5b8d5 DOT sandmann AT clio DOT rice DOT edu> <4a6c35$gnd AT tuegate DOT tue DOT nl> Nntp-Posting-Host: turtle.stack.urc.tue.nl To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp Jan Oonk (jan AT stack DOT urc DOT tue DOT nl) wrote: : Charles Sandmann (sandmann AT clio DOT rice DOT edu) wrote: : : > What address is the VGA buffer mapped to in V2 ? : : It's not mapped by default in the linear space. You can either access : : it with the farptr functions or the nearptr functions. Emulated linear : : buffers (ie 0xd00xxxxx) are not supported. Use the conventional_memory : : selector with offset 0x0a0000. : : If your video card has the capabilities of mapping a linear buffer in : : extended memory, there is a VBE.ZIP example floating around which sh : Greetings, Trax/SPiRiT! OOPS... The message got lost: I think this question about how to access graphics is one of the TOP 10 questions. Please put it in the FAQ if it isn't already there :) Thanks... Trax/SPiRiT!