Xref: news-dnh.mv.net comp.os.msdos.djgpp:3691 Path: news-dnh.mv.net!mv!news.sprintlink.net!cs.utexas.edu!academ!bcm.tmc.edu!news.msfc.nasa.gov!europa.chnt.gtegsc.com!news.kreonet.re.kr!news.dacom.co.kr!news.netins.net!newsrelay.netins.net!delta.misha.net!news2.acs.oakland.edu!condor.ic.net!news.cic.net!chi-news.cic.net!uwm.edu!fnnews.fnal.gov!usenet.eel.ufl.edu!news.mathworks.com!zombie.ncsc.mil!cs.umd.edu!haven.umd.edu!hecate.umd.edu!rebel.dorm.umd.edu!wgriffin From: wgriffin AT rebel DOT dorm DOT umd DOT edu (Wesley Griffin) Newsgroups: comp.os.msdos.djgpp Subject: Re: Graphics in V2 Date: 7 Dec 1995 22:30:57 GMT Organization: I need to put my ORGANIZATION here. Lines: 19 References: Nntp-Posting-Host: rebel.dorm.umd.edu To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp wroberts AT aug DOT com wrote: : _d_selectr = _dos_ds; /*set up the dos mem selector */ : offset = 0xa0000; /*point offset to start of vid mem.*/ : color = 2; /*color to plot*/ : : _farpokeb (_d_selectr,offset,color) /*plot a pixel in u/l corner : of screen.*/ : >Also, are the pixel routines more complex in V2 - or is a slower : >addressing method done ? : > The _farpoke* functions compile down to one asm statement when optimizations are turned on, so this method is just as fast as direct video accesses in real mode. -- Wes