Date: Fri, 25 Jun 93 09:04:41 EDT From: DJ Delorie To: keane AT earthsun DOT umd DOT edu Cc: djgpp AT sun DOT soe DOT clarkson DOT edu Subject: Re: Direct Graphics Memory Writing One thing to note about the graphics drivers - they work best when you don't cross "window banding" boundaries. Since these boundaries run across (not up/down), program any scanning routines to work a row at a time. This reduces the overhead of reprogramming the SVGA card each time you move into a different frame. Note that the bitting option will be faster if your plotting algorithm crosses many of these boundaries, since Blt is optimized for the drivers.