Mailing-List: contact cygwin-apps-help AT cygwin DOT com; run by ezmlm Sender: cygwin-apps-owner AT cygwin DOT com List-Subscribe: List-Archive: List-Post: List-Help: , Delivered-To: mailing list cygwin-apps AT cygwin DOT com Message-ID: <911C684A29ACD311921800508B7293BA037D29CD@cnmail> From: Mark Bradshaw To: "'cygwin-apps AT cygwin DOT com'" Subject: FW: whois package Date: Thu, 10 Jan 2002 19:21:01 -0500 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2653.19) Content-Type: text/plain; charset="windows-1252" Robert, I think I'm all ready. I've made the changes you and Gerrit suggested. Small correction to the Makefile in the source to correct the prefix. Slightly expanded readme to explain the patch and how to apply it. Patch and readme moved to a CYGWIN-PATCHES directory. I'm ready when you are. http://www.networksimplicity.com/whois Mark > -----Original Message----- > From: Robert Collins [mailto:robert DOT collins AT itdomain DOT com DOT au] > Sent: Wednesday, January 09, 2002 6:35 AM > To: Mark Bradshaw; cygwin-apps AT cygwin DOT com > Subject: Re: whois package > > > ----- Original Message ----- > From: "Mark Bradshaw" > > > > Just wanted to drop in a reminder about the whois package. Could I > get an > > official/unofficial nanny to check it over, or at least a > note telling > me to > > shut up til people have more time? > > Looks OK Mark. Does it build OOTB? I ask because the source > archive has > no CYGWIN_PATCHES directory in it. > > If it doesn't build OOTB then the place to put your patch is in > CYGWIN_PATCHES/ in the src archive, along with a README about what's > needed to recreate the binary package (for folk building custom > versions - i.e. with different configure switches. > > Once that's answered/corrected, then I'll uplaod for you. > > As a side note... you might be interested in utilising one of Chuck's > scripts for the packaging process - grab the source tarball for nearly > any of his packages, or the src tarball for libxsl (which has > a script I > customised from Chucks), and a lot of the mechanics can be automated > easily. > > Rob >