X-Recipient: archive-cygwin AT delorie DOT com X-SWARE-Spam-Status: No, hits=-0.5 required=5.0 tests=AWL,BAYES_00,DKIM_SIGNED,DKIM_VALID,DKIM_VALID_AU,FREEMAIL_FROM,RCVD_IN_DNSWL_NONE,T_TO_NO_BRKTS_FREEMAIL X-Spam-Check-By: sourceware.org MIME-Version: 1.0 In-Reply-To: References: Date: Sat, 4 Sep 2010 19:16:28 -0400 Message-ID: Subject: Re: OpenGL linking problems From: David Doria To: cygwin AT cygwin DOT com Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable X-IsSubscribed: yes Mailing-List: contact cygwin-help AT cygwin DOT com; run by ezmlm Precedence: bulk List-Id: List-Unsubscribe: List-Subscribe: List-Archive: List-Post: List-Help: , Sender: cygwin-owner AT cygwin DOT com Mail-Followup-To: cygwin AT cygwin DOT com Delivered-To: mailing list cygwin AT cygwin DOT com > Well, we need more info to help us help you. What kind of application are= you trying to build? X11 or native? There are 2 ways to build OpenGL-relat= ed programs: > > 1- Using native OpenGL, with driver supported hardware acceleration. For = that, you need some way to > get a graphic device context. One portable way to do that is to use the G= LUT library, provided by > the opengl package that I maintain. Look at the doc in /usr/share/doc/ope= ngl-1.1.0 to learn how to > do that. > > The OpenGL implementation in that case is provided by Window's opengl32.d= ll. Cygwin's w32api package > provides the headers and link library for that version of OpenGL. > > LD_LIBRARY_PATH has no effect if you go that way. > > 2- Using X11, which provides an opengl implementation. At one point, ther= e was support for hardware > acceleration; then, it went away; I don't know if it came back or if it i= s coming back "soon". I will let the maintainer of the libGL* packages answ= er questions you may have about it. You would better send them to cygwin-xf= ree at cygwin dot com . > >> >> Thanks, >> >> David >> > > - Andr=E9 Bleau, Cygwin's opengl package maintainer. Hi Andr=E9, I think I'm trying to build an X11 application - I'm trying to use a library called VTK (http://www.vtk.org/). I don't believe it uses glut, and I do see a bunch of X11 options in the CMake files. Even if there is no support for hardware acceleration with this method, it should still build, right? I do have C:\Windows\System32\opengl32.dll . I should also have the w32api package because I installed all of the cygwin packages. Any other thoughts of things that would causes these linking errors? Thanks for your help so far, David -- Problem reports: http://cygwin.com/problems.html FAQ: http://cygwin.com/faq/ Documentation: http://cygwin.com/docs.html Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple