X-Spam-Check-By: sourceware.org Message-ID: <44830B06.D1CB4D0B@dessent.net> Date: Sun, 04 Jun 2006 09:32:06 -0700 From: Brian Dessent X-Mailer: Mozilla 4.79 [en] (Windows NT 5.0; U) MIME-Version: 1.0 To: cygwin AT cygwin DOT com Subject: Re: g++ API for video acquisition References: <200606041336 DOT 59123 DOT p DOT gambron AT skynet DOT be> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-IsSubscribed: yes Reply-To: cygwin AT cygwin DOT com Mailing-List: contact cygwin-help AT cygwin DOT com; run by ezmlm List-Subscribe: List-Archive: List-Post: List-Help: , Sender: cygwin-owner AT cygwin DOT com Mail-Followup-To: cygwin AT cygwin DOT com Delivered-To: mailing list cygwin AT cygwin DOT com Philippe Gambron wrote: > I know that Windows offers an API (Video for Windows) that allows to do > roughly the same thing. VFW is old and deprecated, it's cruft from the 16 bit Windows 3.x days. DirectShow is the modern replacement. > But is it possible to use this API (or another that allows to do the same > thing) with g++ under cygwin? In other words, do we have to buy Visual Net > Studio or is it possible to do such a thing under windows using only free > components? You can use the full Win32 API with gcc; this is what the w32api package provides. But do note that for the purposes of a Cygwin program (as opposed to a Mingw one) you should do things in a Posix way whenever possible -- this means using open() instead of CreateFile(), fork()/exec() or spawn() instead of CreateProcess(), pthreads instead of CreateThread(), and so on.If you want to write a pure windows app and do everything in the Win32 API way then you should use Mingw. Brian -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/