Mailing-List: contact cygwin-help AT cygwin DOT com; run by ezmlm List-Subscribe: List-Archive: List-Post: List-Help: , Sender: cygwin-owner AT cygwin DOT com Mail-Followup-To: cygwin AT cygwin DOT com Delivered-To: mailing list cygwin AT cygwin DOT com MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Subject: GGI works on Cygwin Content-class: urn:content-classes:message Date: Thu, 4 Nov 2004 19:00:54 +0100 Message-ID: <90459864DAD67D43BDD3D517DEFC2F7D029F66@axon.Axentia.local> X-MS-Has-Attach: X-MS-TNEF-Correlator: From: "Peter Ekberg" To: Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from quoted-printable to 8bit by delorie.com id iA4I2GrB007679 Hello! I'm writing to inform that GGI works on Cygwin (and MinGW for that matter). v2.1 release candidate 4 is available for testing, see the announcement for details on how to get it: http://marc.theaimsgroup.com/?l=ggi-develop&m=109958791202306&w=2 It has been working for a while, but this seemed like a good time to promote the project as an issue with DirectX headers have cleared up somewhat. GGI stands for General Graphics Interface, and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile. GGI on Cygwin supports both the X11 and the DirectX targets (in addition to a bunch of other intermediate targets such as shared memory and palette emulation etc). See these files in the distribution for more detailed instructions: libgii-0.9.0/doc/README.directx libggi-2.1.0/doc/README.directx Project homepage: http://www.ggi-project.org/ Cheers, Peter -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/