Mailing-List: contact cygwin-help AT cygwin DOT com; run by ezmlm List-Subscribe: List-Archive: List-Post: List-Help: , Sender: cygwin-owner AT cygwin DOT com Mail-Followup-To: cygwin AT cygwin DOT com Delivered-To: mailing list cygwin AT cygwin DOT com Message-ID: <971614c88e911d0893713df1f6ae8e663f0c1e29@Orthosoft.ca> Date: Wed, 09 Jul 2003 09:59:08 -0400 From: Vladimir Baltchev MIME-Version: 1.0 To: cygwin AT cygwin DOT com Subject: Re: Performance problem References: <3F0B3205 DOT 1060406 AT orthosoft DOT ca> In-Reply-To: <3F0B3205.1060406@orthosoft.ca> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 8bit In fact you have 3 gl.h in cygwin but only one library - libGL, and it's the X11 one... Vladimir Baltchev wrote: The combination OpenGL X11 works fine on Unix. That's because it is hardware accelerated on Unix. We are trying to use cygwin to port our applications on Windows. The cygwin's OpenGL gives us the dependency on the X11 cygwin simulation on Windows which is slow, I gess... They are 2 OpenGL implementation for Cygwin: A slow one for X11: everything is rendered in software. A fast one for native Windows apps. The OpenGL package enables you to use it. It uses hardware acceleration if available. André Bleau, Cygwin's OpenGL package maintainer. -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/