Mailing-List: contact cygwin-help AT sourceware DOT cygnus DOT com; run by ezmlm List-Subscribe: List-Archive: List-Post: List-Help: , Sender: cygwin-owner AT sources DOT redhat DOT com Delivered-To: mailing list cygwin AT sources DOT redhat DOT com Reply-To: From: "Norman Vine" To: "'Nam H Kim'" , Subject: RE: how do you complile OpenGL files? Date: Mon, 7 May 2001 00:11:13 -0400 Message-ID: <000101c0d6ab$c1ea8de0$a300a8c0@nhv> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2232.26 In-Reply-To: <3AF5E857.2530B366@student.canterbury.ac.nz> X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 Importance: Normal Nam H Kim writes: > >currently I am using Cygwin for my most of c works.. >but I got an OpenGl project so I downloaded the OpenGl sources through >the setup program a week ago. > >but still I can't figure out how to compile my OpenGl files.. > >could you tell me how to do it?? Make sure you #include before #including any of or and compile using the -mwin32 compiler flag also see http://sources.redhat.com/ml/cygwin/2001-05/msg00257.html If you are still having problems you could check out how PLib works http://plib.sourceforge.net FYI PLib is an OpenSource OpenGL based cross platform < Unix, Windows, Mac, Irix > "Game" Library that includes amongst other things PUI - Portable User Interface FNT - Font package SG - Simple Geometry SSG - Performer inspired Simple SceneGraph FWIW I am part of the PLib development team and insure that it always works 'OTB' with Cygwin I recomend getting the current source from CVS as there have been many improvements since the last 'official' release. Cheers Norman VIne -- Want to unsubscribe from this list? Check out: http://cygwin.com/ml/#unsubscribe-simple