Mailing-List: contact cygwin-help AT sourceware DOT cygnus DOT com; run by ezmlm List-Unsubscribe: List-Archive: List-Post: List-Help: , Sender: cygwin-owner AT sourceware DOT cygnus DOT com Delivered-To: mailing list cygwin AT sourceware DOT cygnus DOT com From: "Suhaib M. Siddiqi" To: "Jon M. Taylor" , "Suhaib M. Siddiqi" Cc: Subject: RE: An irritated cygwin newbie Date: Wed, 18 Aug 1999 22:19:22 -0400 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) In-Reply-To: X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Importance: Normal > > > By the way, I do not think you can do a 100% native port of GGI to Win32 > > because all the libGII input stuff uses Unices... > > The input device stuff is far less performance critical than the > graphics stuff. > > > You will have to rewrite > > the > > whole libGGI and 75% of libGGI. > > I doubt that very much, but we will certainly see. Now that I know > that a port is already up and running, I should be able to a lot more, > and do that much more easily. Thanks for the heads-up. I can't wait to > see GGIMesa running on top of a Direct3D target on Win32! > > Jon > Check your own URL and you would have found in Hune 1999 that libGGI for Cygwin is available. Since you do not read your own GGI-project web pages here is the link for you to get precompiled binaries of libGGI for Cygwin. ftp://sourceware.cygnus.com/pub/cygwin/xfree John Fortin and I had been working to port XGGI to Cygwin. Due to lack of proper documentations, it is took a long time figure out we would need a DirectX/DirectInput for libGII, so XGGI can work as a stand-alone X-server. Suhaib -- Want to unsubscribe from this list? Send a message to cygwin-unsubscribe AT sourceware DOT cygnus DOT com