From: mike AT homemjl DOT demon DOT co DOT uk (Mike Lerwill) Subject: Re: Decompile... 12 Jul 1998 15:39:36 -0700 Message-ID: <01e901bdad8e$5dd6c740$0101a8c0.cygnus.gnu-win32@homemjl.demon.co.uk> Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit To: Of course you are correct it can be done the real question is how well. See http://www.teknema.com/~cg/work.htm for an idea of the work being done in this area. -----Original Message----- From: Fred Reimer To: tolj AT uni-duesseldorf DOT de ; Marcel R. Cc: gnu-win32 AT cygnus DOT com Date: Saturday, July 11, 1998 11:37 PM Subject: Re: Decompile... >I don't know about this. I've thought of it many times in the past, and I >don't see a reason why it can't be done. Obviously, it's possible to >disassemble an exe. The asm that compilers create usually have to adhere to >specific standards so that the resulting code can be linked with other >vendor's libraries, etc. Windows code has additional "restrictions" over >and above what the standard C standard has (and I mean the linking standard >that everyone uses, not necessarily in the C "standard"). > >I would think that it would be possible to create cryptic C code for an exe >that at least shows the types of variables passed between functions and the >auto variables used within the function in addition to the general flow of >the function. If you backtrace from calls to the Windows API, you can >extrapolate what types of structures are passed from the user code. Of >course, all the variable names would be pretty meaningless, unless whoever >made the exe left the symbols in it. But Windows may make it simpler, with >it's "standardized" variable naming system (i.e., lpszString1). > >I don't mean to make it sound easy, but I don't agree that it's impossible, >just impractical > > >-----Original Message----- >From: Stipe Tolj >To: Marcel R. >Cc: >Date: Friday, July 10, 1998 6:21 AM >Subject: Re: Decompile... > > >>Marcel R. wrote: >>> >>> Hi 4 all... >>> I want to know if there is some way to "Decompile" a file... I mean, get >a >>> exe file and make it be a cpp file, and view the code to do some things >>> that the program do... >>> Thanks... >> >>no way. A binary (exe) file consists of assembler instructions for the >>cpu. Their is no way to "decompile" the compiled and linked file to an >>source code file, since the function f: source -> binary is not >>injective so say it in mathematical terms. >> >>The only way to find out "what" a binary file does is to disassembler >>it, and perform aseemlber instructions step by step, controlling the cpu >>registers and assembler registers that change within execution of the >>analyzed program. >> >>PS: If it would be possible to "decompile" exes to source code files, I >>would be the first to "decompile" windows 98 and modify a bit to sell it >>under an other name. >> >>Regards, Stipe. >> >>-- >>stud.rer.pol. Stipe Tolj >>HTTP Server Development Management >>Department of Economical Computer Science >>University of Cologne, Germany >>http://www-public.rz.uni-duesseldorf.de/~tolj >> >> >>- >>For help on using this list (especially unsubscribing), send a message to >>"gnu-win32-request AT cygnus DOT com" with one line of text: "help". >> > >- >For help on using this list (especially unsubscribing), send a message to >"gnu-win32-request AT cygnus DOT com" with one line of text: "help". - For help on using this list (especially unsubscribing), send a message to "gnu-win32-request AT cygnus DOT com" with one line of text: "help".