From: aamodt AT accessv DOT com (Tor M. Aamodt) Subject: Re: Linking gnu-win32 (X11R6.3) libraries in MS-Developer (*.a -?-> *.lib) 29 Sep 1997 10:13:07 -0700 Message-ID: <342FDC4E.44AD3CD2.cygnus.gnu-win32@accessv.com> References: <01BCCCB5 DOT 4F2EDF30 AT gater DOT krystalbank DOT msk DOT ru> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: Sergey Okhapkin Cc: "'Arlindo da Silva'" , "gnu-win32 AT cygnus DOT com" I'm a bit confused by your responses ( Arlindo and Sergey ) to my question. I am trying to debug with the MS Developer Studio (under NT 4.0), and you both mention using ld, which is part of gnu-win32. How will a new ld fix things if MSDEV doesn't use the old one (it used a program called link.exe)? Is it not possible to link to the *.dll's made with gnu-win32 using anything but ld? Perhaps I am misunderstanding you. Do you mean that remaking the libraries with a new ld would fix the problem? If so, how does one get the source code / new ld? Some else (peeter_joot AT vnet DOT ibm DOT com) offered me the reasonable advice that the Developer Studio probably misinterpretes *.a files and so I (after having learned how to do this from him) converted libX11.a to .lib format to no avail (exact same errors). If the code makes and works correctly with g++ under NT, is it still really likely to be an error in the library, or more likely a compatibility issue with link.exe? Thanks, Tor - For help on using this list (especially unsubscribing), send a message to "gnu-win32-request AT cygnus DOT com" with one line of text: "help".