From: jk AT jaakkok DOT pp DOT fi ("Jaakko Kerdnen") Subject: Using DLLs 11 Jul 1997 19:13:03 -0700 Approved: cygnus DOT gnu-win32 AT cygnus DOT com Distribution: cygnus Message-ID: <33C6621D.71E688CF.cygnus.gnu-win32@jaakkok.pp.fi> Reply-To: jk AT jaakkok DOT pp DOT fi Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 4.01 [en] (Win95; I) Original-To: gnu-win32 AT cygnus DOT com X-Priority: 3 (Normal) Original-Sender: owner-gnu-win32 AT cygnus DOT com Hello! How can you link a program against a DLL with GNU-Win32? Should I first create some kind of import library out of the DLL? I'm hoping to use GNU-Win32 for writing programs with the Glide Rasterization Library (for writing programs for 3Dfx's Voodoo graphics card). I already successfully wrote, compiled and linked a Glide program with the LCC-Win32 compiler, but unfortunately it's only a C compiler and I desperately need C++. GNU-Win32 would seem to be the perfect choice for me. BTW, the DLL I want to use is GLIDE2X.DLL, if you need to know. It works fine with LCC-Win32. -- -*- Jaakko Kerdnen -*- email: jk AT jaakkok DOT pp DOT fi - For help on using this list (especially unsubscribing), send a message to "gnu-win32-request AT cygnus DOT com" with one line of text: "help".