From: bms AT earthlink DOT net Subject: Re: console support under win32 25 Jan 1997 17:48:04 -0800 Approved: cygnus DOT gnu-win32 AT cygnus DOT com Distribution: cygnus Message-ID: <1.5.4.32.19970126002129.006736f4.cygnus.gnu-win32@earthlink.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" X-Sender: bms AT earthlink DOT net X-Mailer: Windows Eudora Light Version 1.5.4 (32) Original-To: gnu-win32 AT cygnus DOT com Original-Sender: owner-gnu-win32 AT cygnus DOT com At 09:32 PM 1/24/97 +0100, you wrote: >bms AT earthlink DOT net writes: >> 2. I have seen people mention compiling with "internal or default" >> console/terminal support, I am assuming that this is a common thing, can >> anyone tell me how exactly it is done? >> > >Look at the 'Consoles and Character-Mode Support' in the SDK documentation. >This is the 'curses' equivalent of Win95: you use high level functions to >access the text screen like WriteConsole, ReadConsole etc. They use a >'CHAR_INFO' structure, and you can set colors, highlight, etc. You can >write at specific screen positions using WriteConsoleOutput specifying the >coordinates in a COORD structure. But I think a full blown explanation >would be too much for this mailing list... :-) > How about this, is there some whay to write a TERMCAP.DLL or TERMLIB.DLL or even incorporate some type of wrapper so that one could actually write/port such things as less etc... without having to have huge chunks of specialized i/o code in each program... Perhaps this has already been done.... Bradley - For help on using this list, send a message to "gnu-win32-request AT cygnus DOT com" with one line of text: "help".