From: Keetnet AT wilmington DOT net (Keet) Subject: Cygwing_except_handler ??? 8 Dec 1996 17:06:09 -0800 Sender: daemon AT cygnus DOT com Approved: cygnus DOT gnu-win32 AT cygnus DOT com Distribution: cygnus Message-ID: <1.5.4.32.19961208235932.00673b0c.cygnus.gnu-win32@wilmington.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" X-Sender: keetnet AT wilmington DOT net X-Mailer: Windows Eudora Light Version 1.5.4 (32) Original-To: gnu-win32 AT cygnus DOT com Original-Sender: owner-gnu-win32 AT cygnus DOT com i've been trying since the release of b16 to compile and run FuzzBall, which is a TinyMuck MU* server. Beta 16, had some problems handling the socket routines, but appearently those are fixed, because those problems no longer show up. Yet i still get one persistant error it is: (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) In cygwin_except_handler) this occurs after a db is saved, and the server is restarted. the server restarts, and acts normal, and will even let you connect to it. once you try to connect as the god (one) character, it pops that message up in the console window, and freezes. the telnet end which the user see's just freezes. i can't tell exactly where the problem lies, but i've also tried using a different database, which definately doesn't work i end up with this (which is worse than the above): LOADING: .\basedb\data\base.db (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) In cygwin_except_handler (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) Exception trapped! (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) exception C0000005 at 40A1A5 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) exception: ax 0 bx 0 cx 6 dx 268A33A (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) exception: si 268A3BD di409597 bp 268D3BC sp 268A3A0 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) exception is: STATUS_ACCESS_VIOLATION (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) Stack trace: (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 0: sp = 0x268A1B8,pc = 0x1001282A (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 1: sp = 0x268A1D4,pc = 0xBFF7663C (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 2: sp = 0x268A1F8,pc = 0xBFF859D9 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 3: sp = 0x268A290,pc = 0xFFECBAD7 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 4: sp = 0x268D3BC,pc = 0x40F890 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 5: sp = 0x268D3D4,pc = 0x40F8CD (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 6: sp = 0x268D3E4,pc = 0x444399 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 7: sp = 0x268D3FC,pc = 0x402797 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 8: sp = 0x268F424,pc = 0x402C4A (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 9: sp = 0x268F440,pc = 0x402EB8 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 10: sp = 0x268F44C, pc = 0x40B68B (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 11: sp = 0x268F470, pc = 0x40BDCD (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 12: sp = 0x268F494, pc = 0x411F77 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 13: sp = 0x268F4C4, pc = 0x456957 (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 14: sp = 0x268F510, pc = 0x10011BEB (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) frame 15: sp = 0x268FE14, pc = 0x10011BFF (C:\WINDOWS\DESKTOP\FUZZ\FB5.55\GAME\NETMUCK.EXE 1000) End of stack trace (morestack frames may be present) i read somewhere else in the archives that it's the same a Segmentation Fault, or something similar. can anyone find a way around this, or know a good way to correct this problem?? all help and comments are GREATLY apprecieted, - Keet keetnet AT wilmington DOT net \---------------------------------------------\ \ Keet | Keetnet AT wilmington DOT net \ \---------------------------------------------\ \ http://localsonly.wilmington.net/~keetnet/ \--\ \---------------------------------------------\ \ \ Keet On FurryMUCK, Furtoonia, TrailsMUCK, \ /--\ FluffMUCK, Lion King MUCK \ / \---------------------------------------------\ / Furry Code 1.2: / / FA[parakeet]6fmsw A-- C- D+ H++ M+++ P+ R+ / / T++++ W Z Sm RL# a# cn++ d+ e# f++++ h# / / i++>+++ p* sm# / /---------------------------------------------/ - For help on using this list, send a message to "gnu-win32-request AT cygnus DOT com" with one line of text: "help".