From: sos@prospect.com.ru (Sergey Okhapkin)
Subject: Any ideas? (Was: Signal handling)
4 Apr 1997 03:20:26 -0800
Approved: cygnus.gnu-win32@cygnus.com
Distribution: cygnus
Message-ID: <01BC40E8.2EB00850.cygnus.gnu-win32@gater.krystalbank.msk.ru>
Original-To: "'Gnu-Win32'" <gnu-win32@cygnus.com>
Encoding: 28 TEXT
Original-Sender: owner-gnu-win32@cygnus.com

Hi!

In brief, signal handling in cygwin.dll does the following:

signal arrived (in separate signal processing thread);
if(signal masked or ignored)
  return;
if(signal handler == SIG_DFL)
  exit process;
suspend main thread;
save IP of main thread;
set main thread IP to signal handler address;
resume main thread;
exit signal thread;
when signal handler exits, restore original IP;

This scheme has one misfeature - signal handler will not start immediately 
if main thread is in a blocking Win32 syscall (WaitForMultipleObjects(), 
ReadConsoleInput() etc), but when this syscall terminates. This misfeature 
brokes signal semantic. We can't start signal handler in a context of 
signal processing thread, because this handler may never return (longjmp() 
from within signal handler is allowed). Any ideas are welcome...

--
Sergey Okhapkin
Moscow, Russia
Looking for a job.


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