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Date: | Wed, 24 Mar 1999 12:45:08 +0100 |
To: | pgcc AT delorie DOT com |
Subject: | Re: anybody built Gamess with pgcc? |
Message-ID: | <19990324124508.G26863@cerebro.laendle> |
Mail-Followup-To: | pgcc AT delorie DOT com |
References: | <14072 DOT 8026 DOT 538045 DOT 878541 AT lrz DOT uni-muenchen DOT de> |
Mime-Version: | 1.0 |
In-Reply-To: | <14072.8026.538045.878541@lrz.uni-muenchen.de>; from Eugene Leitl on Wed, Mar 24, 1999 at 12:11:43AM +0100 |
X-Operating-System: | Linux version 2.2.3 (root AT cerebro) (gcc driver version pgcc-2.93.09 19990221 (gcc2 ss-980929 experimental) executing gcc version 2.7.2.3) |
From: | Marc Lehmann <pcg AT goof DOT com> |
Reply-To: | pgcc AT delorie DOT com |
X-Mailing-List: | pgcc AT delorie DOT com |
X-Unsubscribes-To: | listserv AT delorie DOT com |
On Wed, Mar 24, 1999 at 12:11:43AM +0100, Eugene Leitl wrote: > > Has anybody built Gamess with pgcc? Any problems, caveats? I once built xquake/x86 with pgcc, I haven't done any benchmarks, though.. (and it worked fine). -- -----==- | ----==-- _ | ---==---(_)__ __ ____ __ Marc Lehmann +-- --==---/ / _ \/ // /\ \/ / pcg AT goof DOT com |e| -=====/_/_//_/\_,_/ /_/\_\ XX11-RIPE --+ The choice of a GNU generation | |
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