Mail Archives: pgcc/1999/03/12/18:38:10
On Fri, 12 Mar 1999, Henrik Berglund SdU wrote:
> Is anyone working on 3dnow support? 3dnow should in some cases improve
> float performance much, maybe with four times. Maybe it would be easiest
> to do a math link library like libmoto.a for ppc. so one link with that
> first "gcc program.c -l3dnow -lm"
>
>
>
>
> -----------------------------------------------------------------------------
> Henrik DOT Berglund AT mds DOT mdh DOT se
> http://www.mds.mdh.se/~adb94hbd/
>
>
>
It would be totally awsome if 3D Now! was just as a switch as anything
else. In windoze those instructions give me 20 more frames per second in
Quake2 optimized for 3d Now! For Voodoo 2 card, I would imagine Quake 2
and the like would outrun windoze performance under Linux on the same
hardware. But again that version of Quake 2 was rewritten, not optimized
by a compiler. But still it would be awsome if pgcc had such optimization.
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