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Mail Archives: pgcc/1998/02/05/04:44:19

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Delivered-To: pcg AT goof DOT com
Date: Wed, 4 Feb 1998 23:44:27 -0500
Message-Id: <199802050444.XAA12024@danberlin.resnet.rochester.edu>
To: pgcc-list AT Desk DOT nl
X-URL: http://www.goof.com/pcg/questions.html
X-Mailer: Lynx, Version 2.7.1
X-Personal_name: Daniel Berlin
From: db003g AT uhura DOT cc DOT rochester DOT edu
Subject: Quake2 MODS-DO NOT COMPILE WITH EGCS OR PGCC
Sender: Marc Lehmann <pcg AT goof DOT com>
Status: RO
X-Status: A
Lines: 17

I have found any Quake2 mod compiled with pgcc or egcs (only test 01-22 and
01-29, haven't had time to see where it first started) will flat out crash.
Doesn't matter what options are given, what optimization level, etc.
I tried compiling 16 mods.
All same problem.
Compiled them on 3 completely different computers (My dual pentium II, a pentium
200 MMX, and a pentium 166).
tried all sorts of options.
All crash.
Compiled it with gcc 2.7.2.3
no problem.
Just compiled them with gcc-2.8.0 (which was compiled, ironically, with
pgcc). No problems.
This is the first time I have experienced any major problems with PGCC.
I just want to make sure that someone gets the word out so some mod author
having problems doesn't think it's them.
--Dan

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