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Mail Archives: opendos/1997/03/26/13:03:20

Message-Id: <199703261747.SAA29174@magigimmix.xs4all.nl>
From: "yeep" <yeep AT xs4all DOT nl>
To: <leathm AT solwarra DOT gbrmpa DOT gov DOT au>, "-= ArkanoiD =-" <ark AT mpak DOT convey DOT ru>
Cc: <opendos AT delorie DOT com>
Subject: Re: [opendos] Wishlist v2.0
Date: Tue, 25 Mar 1997 18:35:30 +0100
MIME-Version: 1.0

> > > I'm sure you could make a 286 quake if you really tried!!  Probably
best to
> > > run it in
> > > 286 DPMI.
> >
> > Sure, you could make Quake run on a 286. Of course, I would love to
play
> > a 3D action game that gets, oh, 1 frame every 2 minutes too...
> >
> Have you seen Linewars II? Nearly pure assembly implementations of huge
> list of graphic processing algorythms. The game runs in SVGA mode even on
> 286 - and it looks *very* realistic (lighting model etc..)

There's also some race game, Grand Prix 2 I think.
It's also completely in assembly, it runs gorgeous on low-end 486, with all
options on (or so I hear)

	Yeep

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