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Mail Archives: opendos/1997/03/23/15:06:54

Message-Id: <199703231952.UAA01906@magigimmix.xs4all.nl>
From: "yeep" <yeep AT xs4all DOT nl>
To: "James Fudge" <jfudge AT adams DOT berk DOT net>, <opendos AT mail DOT tacoma DOT net>
Subject: Re: [opendos] Wishlist v2.0
Date: Sun, 23 Mar 1997 18:46:14 +0100
MIME-Version: 1.0

> > Does this mean that id Software's game "Quake" was only
> > programmed in a half-hearted manner because it wont run on a 286?
> 
> Quake wasn't meant to run on a 486 to be honest, so yes i would say it
was
> halfhearted.
> little johnie rainbow would have to sell his 486+ machine to get a
pentium,
> to play this game..
> do you think that's right? this is exactly what i am talking about.  they
> exluded certain people.
>  obviously i would not be foolish enough (or maybe i am) to argue about
> running quake on a 286

Well, obviously I am foolish enough to be talking about quake, but the fact
is that id Software have told in an interview that they don't care about
the game (well they care, but it's not the most importent part) they want
the technology.
Then they sell the technology and let other companies who've licensed that
technology make it run on a slower machine.
Hey, when they said what the minimum specs were for Quake 2.....
Pentium 200, 32 MB RAM, Very fast video card and a dedicated 3D accelerator
who can do 64000 polygons a second (or something).
Now THAT'S definitly NOT backwards compatibility.

	Yeep

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