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Mail Archives: opendos/1997/02/27/04:19:21

Message-Id: <199702270902.EAA26351@adams.berk.net>
From: "James Fudge" <jfudge AT adams DOT berk DOT net>
To: <opendos AT mail DOT tacoma DOT net>
Subject: [opendos] Dos editors
Date: Thu, 27 Feb 1997 04:00:41 -0800
MIME-Version: 1.0
Sender: owner-opendos AT mail DOT tacoma DOT net


----------
> From: Colin W. Glenn <cwg01 AT gnofn DOT org>
> Ok, no wars, but lets talk virtues.  My favorite editor is UED, strictly
a
> DOS, (AFAIK), but the reason I like it is because it's simple to use, has
> a wonderful cut/paste line/block, split screen mode, (you control where
> the split happens), search and replace, multiple workspaces, (1-9), and
> handles as much file as will fit in free memory, (gosh I hope I get a
> couple of megs free under opendos);).  So every editor I've tried since
> latching onto this one has been compared to it.  It'll load ANY file for
> editing, doesn't care about whether it's a binary file, (used it to
locate
> game key strings), and prevents you from ditching if you've made any
> changes.  Plus, it has wildcard file loading, both command line and in
the
> load file menu, and will inform you if a file already exists in memory
> should you save the file you're working on under that name.
> 

if we are speaking of plain old text editors and not an emacs type editor,
i would have to mention 3

zx which comes with xtree, multi edit (i like the way it looks =]) and good
old
simple pico

Zx does all the things that you mentioned previously, but has lots of other
goodies.

i am not saying they are better or worse than anything else, they are just
more
comfortable using them for what i do.

If emacs or VI or Elvis get the work done use them.

enough of my fodder ;)

James fudge


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