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On Sun, 15 Jul 2018, Peter Stuge (peter AT stuge DOT se) [via geda-user AT delorie DOT com] wrote: > gedau AT igor2 DOT repo DOT hu wrote: >> (Bonus: now that we keep track of naked bboxes for all objects, I've fixed >> the long standing paste buffer placement bug: it now uses the naked bbox >> for limiting the crosshair, so you can place an object at the edge of the >> drawing area and the clearance can extend beyond the drawing area. > > Sweet! Is the same box used also when moving objects? Good point, thanks! We have two moves: selected objects are really copy&paste'd on every move - that's where I fixed the bbox usage yesterday. Unselected, single-object drag&drop is a special case (for example rubber band works on it). The unselected single-object case did use the +clearence version of the bbox. Fixed in r18409. (The fix patch was shorter than this description of the problem) Regards, Igor2
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