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On Fri, 8 Jun 2018, igor__ wrote: >since pcb-rnd 2.0.0 got released on Wednesday, I could start spending my >time on rendering optimization. I've implemented a few in core, >affecting all HIDs, and one in the gl rendering lib. We are very far from >our targets yet, but on some test cases I already have 2.5x speedup. FYI, did some more and the speedup is around 15x for some of the test cases. I think it is already worth testing. Regards, Igor2
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