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Date: | Mon, 17 Aug 2015 01:50:32 -0400 |
Message-Id: | <201508170550.t7H5oW1T021206@envy.delorie.com> |
From: | DJ Delorie <dj AT delorie DOT com> |
To: | geda-user AT delorie DOT com |
In-reply-to: | |
<CAFx0xxj4B2ByhKWhU7BSGjyUhkD_xLA-3wG-u2wB21MLqLbq4g AT mail DOT gmail DOT com> | |
(geda-user AT delorie DOT com) | |
Subject: | Re: [geda-user] PCB footprints - what is the best way to change |
origin location on existing footprint? | |
References: | <CAFx0xxgpWa+Ku-B+OBBCiY4gagx3gtcSUCC5Mk1RM5vqK4u94Q AT mail DOT gmail DOT com> |
<201508160552 DOT t7G5qBPo025284 AT envy DOT delorie DOT com> <CAFx0xxj4B2ByhKWhU7BSGjyUhkD_xLA-3wG-u2wB21MLqLbq4g AT mail DOT gmail DOT com> | |
Reply-To: | geda-user AT delorie DOT com |
> But now I'm curious, what does a 0,0 value for the origin actually > mean? Relative to what? The footprint's origin is not "relative" to anything else, it's what everything else is relative to. When you place a footprint, the origin of the footprint is placed at the point where the crosshair is when you insert it. I.e. you can think of this as the "paste point" too.
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