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Tue, 24 Mar 2015 06:39:36 -0700 (PDT) | |
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Date: | Tue, 24 Mar 2015 09:39:35 -0400 |
Message-ID: | <CAOFvGD6Xezuj6YqAX8YTcBmYt5x39LH=3S+nxyxfh_NYm0F4wA@mail.gmail.com> |
Subject: | Re: [geda-user] My repository on git://repo.or.cz/geda-pcb/pcjc2.git updated |
From: | Jason White <whitewaterssoftwareinfo AT gmail DOT com> |
To: | geda-user AT delorie DOT com |
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Thanks Peter! I'll definitely check it out. On Tue, Mar 24, 2015 at 3:43 AM, Peter Clifton <peter DOT clifton AT clifton-electronics DOT co DOT uk> wrote: > All objects should work on the soldermask layer with those changes. (Which > are in my "for master" branch) > > It isn't implemented as the grand rewrite of layer handling that various > things have been waiting for... rather two additional layers with defined > name and purpose after bottom silk and top silk at the end of the copper > layers. > > Editing works by selecting the solder mask layer button (like the silk > layers). > > > --- > Peter Clifton <Peter DOT Clifton AT clifton-electronics DOT co DOT uk > > > (Sent from my phone) > > > -------- Original message -------- > From: Kai-Martin Knaak > Date:24/03/2015 02:23 (GMT+00:00) > To: geda-user AT delorie DOT com > Subject: Re: [geda-user] My repository on > git://repo.or.cz/geda-pcb/pcjc2.git updated > > Peter Clifton wrote: > >> Anyone using my PCB+GL branch from repo.or.cz might want to consider >> updating. > > Maybe, your branch would get a bit more exposure if you'd append a > note or two on where to find it. The search engine at repo.or.cz did > not match "pcb+GL" to any project. > A search for "pcb" yields geda-pcb.git and geda-xgsch2pcb.git . This > is just a mirror of the git repo at geda-project.org. I unsuccessfully > looked for your branch in the graphical browser of the commit history. > Took some time before I realized that your branch is one of the > "forks" of geda-pcb: > http://repo.or.cz/w/geda-pcb/pcjc2.git > > >> Another, potentially more serious bug related to my addition of >> support for objects on solder-mask layers. > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > Yay! > No more fake pads to expose tracks. > I will definitely try this. Are all objects allowed, or just a subset? > Text in mask would be nice -- poor mans silk. Hope to see this in the > main tree soon. > > ---<)kaimartin(>--- > -- Jason White
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