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Date: | Sat, 4 May 2013 08:36:58 +1000 |
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Subject: | Re: [geda-user] need advice about copper "keep out" areas |
From: | Stephen Ecob <stephen DOT ecob AT sioi DOT com DOT au> |
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I sometimes use a similar technique, but adding the use of :MorphPolygon(selected) That way you can use traces to shape a polygon, morph it, and then delete the traces but whilst keeping the shape they gave to the polygon. There are some disadvantages to :MorphPolygon(), but it can be very useful at times. I recommend playing with it for a while before letting it loose on a polygon you've put a lot of time into Stephen Ecob
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