Mail Archives: geda-user/2013/01/15/04:41:30
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Date: | Tue, 15 Jan 2013 10:40:52 +0100
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Message-ID: | <CACwWb3Bdxc36D9mhS3_2wmh+pe=VRGEnKJLWTp+Y3kk_thauBw@mail.gmail.com>
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Subject: | Re: [geda-user] geda-skeleton-project: Lowering the cost of a
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| starting a gEDA project
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From: | Levente <leventelist AT gmail DOT com>
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To: | geda-user AT delorie DOT com
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--e89a8f642aa8b9e10804d3508e93
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I also wrote some Makefiles and scripts for a project skeleton creation. I
call it pskel. :-)
http://git.logonex.eu/?p=utils4geda.git;a=tree;hb=HEAD
Levente
On Sun, Jan 13, 2013 at 6:34 AM, Ben Gamari <bgamari DOT foss AT gmail DOT com> wrote:
> In my experience, assembling the framework for efficiently integrating
> gschem, pcb, gnetlist, and the like is one of the more significant
> barriers one must pass in adopting gEDA. While the highly modular nature
> of the gEDA toolchain offers power and flexibility, a fair amount of
> machinery is necessary to make all of these tools work cohesively. This
> is especially challenging for people unfamiliar with gEDA and its
> philosophy.
>
> This weekend I took some time to distill a skeleton gEDA project from
> one of my recent designs. The resulting tree can now be found on
> Github[1] and includes,
>
> * a script to automate the initial configuration of the project
> * a Makefile for performing some common tasks (e.g. generating
> tragesym symbols, updating the pcb layout, and exporting gerbers)
> * some documentation describing use of the initialization script and
> Makefile
> * further discussion to clarify a few common questions about the
> toolchain
>
> I'm hoping folks will find this useful, if even as only an example of
> how one might structure a gEDA project. Having used the toolchain for
> some time now, it is frustrating to see that so many open hardware
> projects continue to be designed in Eagle and the like. It is my goal
> that this release will lower the barrier to entry of our excellent
> toolchain and facilitate adoption by casual users.
>
> If you can see any way the project or its documentation might be
> improved, I'd be happy to consider pull requests or feedback.
>
> Cheers,
>
> - Ben
>
>
> [1] https://github.com/bgamari/skeleton-geda-project
>
>
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I also wrote some Makefiles and scripts for a project skeleton creation. I =
call it pskel. :-)<br><br><a href=3D"http://git.logonex.eu/?p=3Dutils4geda.=
git;a=3Dtree;hb=3DHEAD">http://git.logonex.eu/?p=3Dutils4geda.git;a=3Dtree;=
hb=3DHEAD</a><br>
<br>Levente<br><br><div class=3D"gmail_quote">On Sun, Jan 13, 2013 at 6:34 =
AM, Ben Gamari <span dir=3D"ltr"><<a href=3D"mailto:bgamari DOT foss AT gmail DOT c=
om" target=3D"_blank">bgamari DOT foss AT gmail DOT com</a>></span> wrote:<br><bloc=
kquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #cc=
c solid;padding-left:1ex">
In my experience, assembling the framework for efficiently integrating<br>
gschem, pcb, gnetlist, and the like is one of the more significant<br>
barriers one must pass in adopting gEDA. While the highly modular nature<br=
>
of the gEDA toolchain offers power and flexibility, a fair amount of<br>
machinery is necessary to make all of these tools work cohesively. This<br>
is especially challenging for people unfamiliar with gEDA and its<br>
philosophy.<br>
<br>
This weekend I took some time to distill a skeleton gEDA project from<br>
one of my recent designs. The resulting tree can now be found on<br>
Github[1] and includes,<br>
<br>
=A0 * a script to automate the initial configuration of the project<br>
=A0 * a Makefile for performing some common tasks (e.g. generating<br>
=A0 =A0 tragesym symbols, updating the pcb layout, and exporting gerbers)<b=
r>
=A0 * some documentation describing use of the initialization script and<br=
>
=A0 =A0 Makefile<br>
=A0 * further discussion to clarify a few common questions about the<br>
=A0 =A0 toolchain<br>
<br>
I'm hoping folks will find this useful, if even as only an example of<b=
r>
how one might structure a gEDA project. Having used the toolchain for<br>
some time now, it is frustrating to see that so many open hardware<br>
projects continue to be designed in Eagle and the like. It is my goal<br>
that this release will lower the barrier to entry of our excellent<br>
toolchain and facilitate adoption by casual users.<br>
<br>
If you can see any way the project or its documentation might be<br>
improved, I'd be happy to consider pull requests or feedback.<br>
<br>
Cheers,<br>
<br>
- Ben<br>
<br>
<br>
[1] <a href=3D"https://github.com/bgamari/skeleton-geda-project" target=3D"=
_blank">https://github.com/bgamari/skeleton-geda-project</a><br>
<br>
</blockquote></div><br>
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