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Message-ID: | <1353784387.6325.1.camel@localhost> |
Subject: | Re: [geda-user] PCB Viewport library |
From: | Peter Clifton <pcjc2 AT cam DOT ac DOT uk> |
To: | geda-user AT delorie DOT com |
Date: | Sat, 24 Nov 2012 19:13:07 +0000 |
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On Tue, 2012-11-20 at 01:28 +0000, Peter Clifton wrote: > On Mon, 2012-11-19 at 11:56 +1100, Geoff Swan wrote: > > Virtualbox doesn't actually implement all the hooks required for a > > complete openGL. I ran into issues particularly with the DRC checker. > > Your best bet for a stable setup is to build PCB without the gl > > extensions. Or run as you have with 3D disabled. > > Or try using it with the mesa software renderer, rather than the virtual > box GL driver (presumably there is one, if we didn't already just fall > back to software rendering?) Hmm... I just hit this when I tried to use PCB inside a VM at work (On a Windows 7 host PC). I eventually gave up, and dusted off a few patches for the "minipack" Win32 build system - and was surprised to be able to build a completely functional Win32 port, complete with all OpenGL rendering. There were one or two problems, but I think I nailed the last OpenGL related crash today ;). Best wishes, Peter Clifton
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