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Date: | Sun, 31 Jul 2016 11:26:58 +0200 |
From: | "Smilie (smilie AT posteo DOT de) [via geda-help AT delorie DOT com]" <geda-help AT delorie DOT com> |
To: | geda-help AT delorie DOT com |
Subject: | Re: [geda-help] Bleeding edge buggy? |
Message-ID: | <20160731112658.441443ab@debian.olsr> |
In-Reply-To: | <alpine.DEB.2.00.1607310735490.7286@igor2priv> |
References: | <20160730175715 DOT 555e9ba7 AT debian DOT olsr> |
<alpine DOT DEB DOT 2 DOT 00 DOT 1607301830220 DOT 7286 AT igor2priv> | |
<alpine DOT DEB DOT 2 DOT 00 DOT 1607310735490 DOT 7286 AT igor2priv> | |
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Many thanks, you write a status? Am Sun, 31 Jul 2016 07:45:08 +0200 (CEST) schrieb gedah AT igor2 DOT repo DOT hu: > On Sat, 30 Jul 2016, gedah AT igor2 DOT repo DOT hu wrote: > > > > > > > On Sat, 30 Jul 2016, Smilie (smilie AT posteo DOT de) [via > > geda-help AT delorie DOT com] wrote: > > > >> 1. I have build the bleeding edge from git. > >> > >> 2. I have selected the "Orthogonal Move" only. > >> > >> 3. I want draw a line and than perpendicular an other line. > >> > >> I make the first Mouse-click. The line begins and i draw to the > >> line end. Then i want draw farther perpendicular the next > >> end-point. > > > > Confirmed from pcb-rnd. It seems drawing the second line segment > > tries to use the starting point of the first, in the sense that it > > tries to assert the Nth point's X or Y coordinate to match the > > first one's. If you draw short segments and zoom out a lot it is > > easier to see. > > > > I am not sure if this was the intended behaviour or not. > > FUI, I pondered this some more and figured it is probably not > intended. Fixed it in pcb-rnd. > > It was also broken for the polygon draw and polygon hole tools, fixed > those too. > > Regards, > > Igor2
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