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Mail Archives: djgpp/2010/03/03/18:15:05

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From: Rugxulo <rugxulo AT gmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DOSBox memory, please help me
Date: Wed, 3 Mar 2010 15:00:16 -0800 (PST)
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Hi,

On Mar 3, 1:16=A0pm, Rugxulo <rugx DOT  DOT  DOT  AT gmail DOT com> wrote:
>
> On Mar 3, 10:18=A0am, Pablo Marty <tigrepotrazosalv DOT  DOT  DOT  AT yahoo DOT com DOT ar>
> wrote:
>
> > hi,to enter a zone, press Enter; then to enter a level, also press Ente=
r
>
> Yes, I eventually figured. Enter on "1" then enter on "4" seems to
> bring me to some flower monsters and music-sign white box. (But DOSBox
> is so damn slow here, ugh, it's unplayable, even at "max" cycles.)
>
> > Perhaps if crashs because you run it under Linux or other system; in my=
 Windows Vista it
> > runs ok, plus I choose Windows as system at downloading my DJGPP pack;

Ah, now I see what you meant by that (Zip Picker). BTW, your stub says
"2.02" (thus, you're using 2.03p2), though I doubt 2.04 would work
better in this case.

> > please try running with Windows
>
> It will never run under Vista unless I install older XP gfx drivers
> (Perhaps raw FreeDOS would work, I'll try testing there.)

Yes, FreeDOS works much faster, but it still crashes quite a lot. BTW,
surprisingly, there's still (infrequent) bits of sound (PC speaker)
when grabbing coins. Too bad lame-o modern hardware only emulates it
(loud!!!).

In short, other than the obvious minor glitches (and crashes, which
are bad), it's quite impressive! Be proud, take courage, and keep up
the bug hunting!   :-)

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