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Mail Archives: djgpp/2010/03/03/01:15:21

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From: Rugxulo <rugxulo AT gmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DOSBox memory, please help me
Date: Tue, 2 Mar 2010 21:52:23 -0800 (PST)
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Hi,

On Feb 27, 1:05=A0pm, Pablo Marty <tigrepotrazosalv DOT  DOT  DOT  AT yahoo DOT com DOT ar>
wrote:
>
> Still doesn't work? What happens? Crash? Garbled screen? No sound?
>
> running under Windows no sound; under DOSBox malloc fails when I ask the =
mem the program needs;
> when I type mem at the DOSBox prompt it says there is just 16 MB, and the=
 game uses about 45 MB

I've uploaded it here, temporarily, in case anyone wants to take a
look (though it has no srcs):

http://sites.google.com/site/rugxulo/juegos.rar?attredirects=3D0&d=3D1

I'm not sure how to play! The "Mario" barely moves, and then the whole
thing crashes. I'm fairly certain it's not just DOSBox's problem here
(since I indeed have it using up to 64 MB of RAM).

> Rugxulo:
> I forgot to tell you that some levels (or "courses") of my game are not f=
inished to edit, and some
> bonus levels, when entering a pipe or climbing up to the sky, its entranc=
e and exit pipe are incorrect ..
> To exit the program, press ESC and "s"=A0
> Thank you again
> I'm continueing editing and performing the game, ... i think with music a=
nd some more improves
> and better graphics it will be good

All I see is "Mario" jumping on numbered squares very slowly (then the
app crashes eventually). I honestly can't tell if I'm causing him to
move or not.

P.S. How do you know it needs 45 MB of RAM?    :-/

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