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Mail Archives: djgpp/2009/07/20/07:45:57

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From: Rugxulo <rugxulo AT gmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: roguelikes in DOS (e.g. Dungeon Crawl: Stone Soup)
Date: Mon, 20 Jul 2009 04:40:20 -0700 (PDT)
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Hi,

On Jun 27, 10:03=A0pm, Rugxulo <rugx DOT  DOT  DOT  AT gmail DOT com> wrote:
>
> Angband: 2004 (gfx?, C)
> TOME (Zangband fork): 2004 (ASCII, C)

Well, 2004 also say the latest release of "Rogue Clone IV", aka 2.10
(originally by Tim Stoehr). The pre-built binaries are for Win32 and
DOS (16-bit OpenWatcom), but the source officially supports DJGPP
also. This is the one *BSD uses nowadays (with similar license). It's
very very small, too, builds extremely fast. (Historical source is
also available from as far back as 1986.)

http://rogueclone.sf.net

BTW, I'm not really familiar with ToME, but it seems to have had a
source update of "3.0.0 alpha 19" about two weeks ago. (I listed 2004
up above because no precompiled DJGPP binary exists since 2.27, and
I've never tried compiling it.)

http://www.t-o-m-e.net

P.S. Not open source nor DJGPP but now freeware (public domain?) for
the DOS version is "Beneath Apple Manor". It actually predates Rogue
with its Apple II version (1978) but is quite similar (more or less)
and uses real graphics. It too is randomly generated at startup and,
although you can save, the saves degrade over time or whatever. This
extended PC version is from 1983.

http://worth.bol.ucla.edu/            (author's homepage, Don Worth)
http://www.mobygames.com/search/quick?q=3Dbeneath+apple+manor&x=3D0&y=3D0

Other misc. sites of similar interest that I've found are as follows:

http://roguebasin.roguelikedevelopment.org/index.php?title=3DMain_Page
http://www.roguetemple.com/
http://nethack.wikia.com/wiki/Main_Page

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