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Mail Archives: djgpp/2002/10/21/02:45:15

From: MCheu <mpcheu AT yahoo DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: OpenGL & DJGPP
Organization: Metronome
Message-ID: <5g77ruo4rper2o5d3iq296gt65gql4jckq@4ax.com>
References: <qJzs9.1152$0J6 DOT 87093 AT newsfep1-win DOT server DOT ntli DOT net>
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Date: Mon, 21 Oct 2002 02:35:39 -0400
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

On Sun, 20 Oct 2002 16:11:56 +0100, Andy P <andrew DOT pelton AT lycos DOT co DOT uk>
wrote:

>Hi, is there a port of opengl that works with the DJGPP?
>Also the OpenGL sdk is freely availiable isn't it?
>
>
>cheers.

First, check out the DJGPP  FAQ, specifically question 10.4

http://www.delorie.com/djgpp/v2faq/faq10_4.html

Next, check out http://www.mesa3d.org for details about mesa3d, a
graphics library that's function and header compatible with openGL.
Q10.4 of the FAQ should have made some comments about it.

As for my answer to your second question, I want to point out that I'm
not being facetious.   Check out this website...  It's the official
OpenGL website.

http://www.opengl.org

Further information available at:

http://www.gamedev.net (check out the NeHe tutorials)


-----------
Thanks

MCheu

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