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Mail Archives: djgpp/2001/04/14/14:48:15

From: "23yrold3yrold" <cbarry AT pangea DOT ca>
Newsgroups: comp.os.msdos.djgpp
Subject: Cygwin ... Ming32 ... DJGPP ... GCC ... AARRGGHH!!!
Date: Sat, 14 Apr 2001 13:29:52 -0500
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Alrighty, here's the deal. I've been using DJGPP and Allegro for a good year
now making video games and learning my butt off reading on-line tutorials.
Now I've discovered it's entirely possible to make Dreamcast games. This
thrills me as a person who grew up playing games on consoles, not computers.
But I've run into problems. I require a compiler for making SH-4 executables
(the Dreamcast uses a Hitachi SH-4 processor) and the usual one mentioned is
Cygwin. I just tried installing it yesterday and it devoured my friggin'
hard drive. How big IS that thing? Anyway, I noticed many docs also say
gcc-compatible (isn't DJGPP GCC-compatible?), and I actually saw DJ
Delorie's name pop up here and there as well.

So the bottom line is can I use DJGPP to compile SH-4 executables? How? And
as long as I'm here, can someone tell me what the difference is between all
these compilers, or show me a URL for an FAQ for GCC? Or maybe a more
appropriate ng, if I'm OT here?

Boy, I feel like I'm asking a lot here :) Thanks for your time; I really
want to get into this.

Chris Barry


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