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Message-ID: | <006401c0897f$81a3a010$3b3b7bd5@athlon> |
From: | "Jamie Solomons" <rpgfreak AT lineone DOT net> |
To: | <djgpp AT delorie DOT com> |
References: | <Pine DOT LNX DOT 4 DOT 30 DOT 0101281458200 DOT 469-100000 AT anthony DOT siemens DOT ebp DOT ii3 DOT b-rail DOT be> |
Subject: | Re: Copyrighting my DJGPP game |
Date: | Sun, 28 Jan 2001 23:10:19 -0000 |
MIME-Version: | 1.0 |
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Disposition-Notification-To: | "Jamie Solomons" <rpgfreak AT lineone DOT net> |
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Reply-To: | djgpp AT delorie DOT com |
Then how do I copy the work I have already done?? ----- Original Message ----- From: "Dieter Demerre" <ext DOT dieter DOT demerre AT siemens DOT be> Newsgroups: comp.os.msdos.djgpp To: <djgpp AT delorie DOT com> Sent: Sunday, January 28, 2001 1:59 PM Subject: Re: Copyrighting my DJGPP game > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On Sun, 28 Jan 2001, Jimbo wrote: > > > Hi, > > > > Does anyone know how I would go about copyrighting the ideas for my game? I > > want to launch a website about it with a diary of its progress but I am > > worried about someone taking my ideas. > > I'm sorry to inform you that ideas are NOT copyrightable according to > international law. Ideas are free !!! Only implementation can be > copyrighted (following protection of authorship. > > - -- Groetjes vanwege... Greetings from... -- > - -- Dieter Demerre *** ddemerre AT acm DOT org -- > - -- http://www.angelfire.com/de/ddemerre/ -- > > -----BEGIN PGP SIGNATURE----- > Version: PGP 6.5.8 > > iQA/AwUBOnQltwlG34XnM6kpEQLEDQCg1wRGYlxadUpShX2KATo97SVyzLQAn28j > 2dmNdnziqB236twdzkI1YbS3 > =hwWr > -----END PGP SIGNATURE----- > >
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