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Mail Archives: djgpp/2001/01/28/18:14:32

Message-ID: <006401c0897f$81a3a010$3b3b7bd5@athlon>
From: "Jamie Solomons" <rpgfreak AT lineone DOT net>
To: <djgpp AT delorie DOT com>
References: <Pine DOT LNX DOT 4 DOT 30 DOT 0101281458200 DOT 469-100000 AT anthony DOT siemens DOT ebp DOT ii3 DOT b-rail DOT be>
Subject: Re: Copyrighting my DJGPP game
Date: Sun, 28 Jan 2001 23:10:19 -0000
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Reply-To: djgpp AT delorie DOT com

Then how do I copy the work I have already done??

----- Original Message -----
From: "Dieter Demerre" <ext DOT dieter DOT demerre AT siemens DOT be>
Newsgroups: comp.os.msdos.djgpp
To: <djgpp AT delorie DOT com>
Sent: Sunday, January 28, 2001 1:59 PM
Subject: Re: Copyrighting my DJGPP game


> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> On Sun, 28 Jan 2001, Jimbo wrote:
>
> > Hi,
> >
> > Does anyone know how I would go about copyrighting the ideas for my
game? I
> > want to launch a website about it with a diary of its progress but I am
> > worried about someone taking my ideas.
>
> I'm sorry to inform you that ideas are NOT copyrightable according to
> international law.  Ideas are free !!! Only implementation can be
> copyrighted (following protection of authorship.
>
> - -- Groetjes vanwege... Greetings from... --
> - -- Dieter Demerre  ***  ddemerre AT acm DOT org --
> - -- http://www.angelfire.com/de/ddemerre/ --
>
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> =hwWr
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>
>

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