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Mail Archives: djgpp/2001/01/27/20:20:13

X-Originating-IP: [200.42.4.118]
From: "Norberto Alfredo Bensa" <ceo AT nbensacomputers DOT com>
To: <djgpp AT delorie DOT com>
References: <3a730d46_3 AT corp DOT newsfeeds DOT com> <94vkii$i3n$1 AT nnrp1 DOT deja DOT com> <3a736592_3 AT corp DOT newsfeeds DOT com>
Subject: Re: BITMAP info
Date: Sat, 27 Jan 2001 22:11:34 -0300
Organization: nBens@ Computers
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X-OriginalArrivalTime: 28 Jan 2001 01:20:02.0686 (UTC) FILETIME=[7064B9E0:01C088C8]
Reply-To: djgpp AT delorie DOT com

Hello

From: "23yrold3yrold" <cbarry AT pangea DOT ca>
> "Tom St Denis" <stdenis AT compmore DOT net> wrote in message
> news:94vkii$i3n$1 AT nnrp1 DOT deja DOT com...
> > In article <3a730d46_3 AT corp DOT newsfeeds DOT com>,
> >   "23yrold3yrold" <cbarry AT pangea DOT ca> wrote:
> > > Hello. I've been trying to find the BITMAP structure in Allegro's
source
> > > code, is it in there somewhere? I'm interested in writing my own
> blitting
> > > routines (as well as writing my own graphics file format) but I can't
> find
> > > all the information I need in those source files; I've been using them
> to
> > > learn this stuff. Any help anyone?
> >
> > Look in allegro.h
>
> Well, look at that. But what about the create_bitmap() functions and all?
I
> want to know how to write my own ....
>
>
> Chris
>
>

Take a look at allegro/src/graphics.c, bmp.c, blit.c

HTH,
Norberto



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