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Mail Archives: djgpp/2000/09/07/10:40:54

Date: Thu, 7 Sep 2000 18:45:53 +0600 (LKT)
From: Kalum Somaratna aka Grendel <kalum AT lintux DOT cx>
X-Sender: kalum AT goatbeard DOT grendel DOT net
To: Stuart Moore <stuart_moore AT my-deja DOT com>
cc: djgpp AT delorie DOT com
Subject: Re: Porting DOS to linux
In-Reply-To: <8p7rou$6gi$1@nnrp1.deja.com>
Message-ID: <Pine.LNX.4.21.0009071842560.1743-100000@goatbeard.grendel.net>
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Reply-To: djgpp AT delorie DOT com
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On Thu, 7 Sep 2000, Stuart Moore spoke the following immortal words,

> In article <8p7pag$djh$1 AT otis DOT netspace DOT net DOT au>,
>   "Dennis Katsonis" <dennisk AT netspace DOT net DOT au> wrote:
> > Could someone please tell me what I need to do to port my DOS program
> > compiled with DJGPP
> > using the Allegro library to linux if possible.
> > I am writing the Game for DOS, but would like a version that runs
> under
> 
> Hello, Dennis.

<snip>
> 
> Be more stringent with memory-checking, especially allocating and
> freeing.

Actually in this respect I find that CWSDPMI+DJGPP is far more stricter
for stray pointers and other memory problems than gcc+linux. I have found
that CWSDPMI+DJGPP is the best environment for checking for this kind of
problems, as GPF's, SIGSEGV's etc  are caught more readily than with
linux.

Best Wishes,
Grendel

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