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Mail Archives: djgpp/2000/08/30/16:01:38

Message-ID: <39AD6324.659DCB0B@qssmeds.com>
Date: Wed, 30 Aug 2000 15:40:21 -0400
From: Chris Hendrickson <chendric AT qssmeds DOT com>
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Subject: Re: [AL] Raytracing
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have you looked at povray??

http://www.povray.org/

it's a Persistance of Vision Raytracing program, it's slow, but does a good job,
I found a paralellized version that we use to show off out beowulf cluster :-)

Chris

licaon wrote:

> Hello Grzegorz,
>
> Monday, August 28, 2000, 8:16:21 PM, you wrote:
> GAH> On Mon, 28 Aug 2000, licaon wrote:
> >> i am looking for some raytracing sources, examples, docs...etc.
> GAH> Ranging from simple 3d engines to raytracers, this should get you busy for
> GAH> a life or two...
>
> GAH>    http://cg.cs.tu-berlin.de/~ki/engines.html
> been there, done that!
>
> tnx man, but that was the first place i went searching, but no result,
> this list is mostly 3D-realtime-engines, and i want a frame-by-frame
> hi-quality raytracing, not really-fast-NO-quality...:(((
>
> GAH>  Grzegorz Adam Hankiewicz   gradha AT iname DOT com - http://gradha.infierno.org
> GAH>  Other web pages:  http://glub.ehu.es/  -  http://welcome.to/gogosoftware/
>
> --
> Best regards,
>  licaon                           mailto:licaon AT go DOT ro

--
"The box said requires Windows 95 or better... So I installed Linux"

Chris Hendrickson
QSS Group. Inc - MEDS
NASA/Goddard Space Flight Center
Voice: (301) 867-0081 Fax: (301) 867-0089



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