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Mail Archives: djgpp/2000/08/29/10:28:55

From: "Edmund Horner" <ejrh AT paradise DOT net DOT nz>
Newsgroups: comp.os.msdos.djgpp
References: <212572014 DOT 20000828101322 AT go DOT ro>
Subject: Re: Raytracing
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Date: Wed, 30 Aug 2000 01:25:59 +1200
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To: djgpp AT delorie DOT com
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Well, I guess the pov-ray source would be too big to start on.

But you will need to know quite a bit about rays and their intersections
with objects.  As well as how lighting works.

"licaon" <licaon AT go DOT ro> wrote in message
news:212572014 DOT 20000828101322 AT go DOT ro...
> Hello there,
>
> i am looking for some raytracing sources, examples, docs...etc.
> if any of you guys know some archives(anything!!) could you tell me(??),
> i want to build a non-fancy raytracing-engine with worlds that are
> script defined (like POV-Ray)/or not... using DJGPP/Allegro...(C++)...
> as a project for my final exams...
>
> (i have: DJGPP 2.03/Allegro 3.12/GCC 2.952/RSXNTDJ 1.51)
> --
> tnx,
>  licaon                        mailto:licaon AT go DOT ro
>
>


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