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Mail Archives: djgpp/2000/06/30/18:39:07

Message-ID: <008f01bfe2e4$79c15f00$0500007b@brk>
From: "Johan Henriksson" <jhe AT realsoftware DOT cjb DOT net>
To: <djgpp AT delorie DOT com>
Subject: Re: How about bracket matching???
Date: Sat, 1 Jul 2000 00:42:23 +0200
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Reply-To: djgpp AT delorie DOT com

>>> in my opinion if you have 10 nested loops, etc,
>>> you need to break your program down a little in to
>>> functions... =)
>>
>>that is not always an option - if you want to 
>>write databases only - ok but if you into some 
>>heavy dsp - at times it pays not to use 
>>overhead of method calling (esp if it is not 
>>common to any other classes/methods)


If you're writing a DB, you should really consider making it
use recursive functions. That's what C is all about. "Reusability".
Heavy stuff? 10 levels?? If it is time critical, you should instead
start think in the way of making the game/program less complex...

CYA

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