Mail Archives: djgpp/2000/06/25/23:45:21
From: | Radical NetSurfer <radsmail AT juno DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Please Help:Allegro/BMP's
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Date: | Sun, 25 Jun 2000 23:37:22 -0400
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Message-ID: | <vgjdlssd2vr6kdj7cjt7qgrkassq0ansku@4ax.com>
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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I have a project which wants to place several
different images into a GLOBALLY decalred
BITMAP *bitmap variable,
but each images has its own unigue height/width/etc.
How can I possibly use a common, globally declared
Bitmap to do this?
I suppose creating an intermediate Bitmap locally in
a function, THEN somehow copying it to the globally
declared one...
the problem is: How the heck do you ADJUST the
height / width and other attributes to MATCH the
NEW image?
int get_image(n) { ... };
Should load/create an image and then allow us to
use a global pointer to reference it through-out the
rest of the application....
get_image(1);
...
get_image(4);
ERROR: OLD, ORIGINAL Bitmap values from get_image(1)
are STILL IN EFFECT !! :(
if I destroy_bitmap(global_bitmap);
how can I declare it again, AND STILL have the Global
reference through out my program?
I want a SINGLE bitmap to be able to allow its attributes
(hieght/width, etc) to be changed, on the fly....
What can I do ?
Thanks!
//the Radical NetSurfer Kind of Guy//
Email responces are appreciate, especially with Sample Code.
radsmail AT juno DOT com
http://members.tripod.com/~RadSurfer/
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