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From: | "23yrold3yrold" <cbarry AT pangea DOT ca> |
Newsgroups: | comp.os.msdos.djgpp |
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Subject: | Re: "load_bitmap" newbie... |
Date: | Sat, 24 Jun 2000 21:26:08 -0500 |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
> OK, last thing, I swear. I got it to blit (so ignore the last post) but it won't move when you push the arrow keys. Sorry if all these posts are annoying you; I assure you their annoying me. > #include <stdlib.h> > #include <stdio.h> > > #include "allegro.h" > > BITMAP *pic; > PALETTE pal; > > int x,y; > > main(void) > { > //////The initpart > allegro_init(); > install_keyboard(); > set_color_depth(16); > set_gfx_mode(GFX_AUTODETECT,640,480,0,0); > pic = load_bitmap ("test.bmp", pal); > > do > > { > clear(screen); > blit(pic, screen,0,0,0,0,32,32); // > > //////// Now handle the control > if(key[KEY_LEFT]) > x--; > if(key[KEY_RIGHT]) > x++; > if(key[KEY_UP]) > y--; > if(key[KEY_DOWN]) > y++; > } while(!key[KEY_ESC]); > > set_gfx_mode(GFX_TEXT,0,0,0,0); > destroy_bitmap(pic); > } > > > >
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