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Mail Archives: djgpp/2000/06/22/16:32:02

From: Sean Proctor <sproctor AT ccs DOT neu DOT edu>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: MICROSOFT has Bought Over Linus Torvalds!!
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References: <kfsmesgbbp4pbg79r5o8ufe4scckth3om2 AT 4ax DOT com> <00040515484001 DOT 06764 AT sparky DOT lineo DOT com>
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Date: Thu, 22 Jun 2000 19:16:04 GMT
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

On Wed, 5 Apr 2000 15:31:01 -0600, Jared Stevens <stevja AT lineo DOT com>
wrote:

>> RPMs can automatically compile and install a game.

I've never made an rpm, nor do I plan on it as I run slackware... but
I don't imagine they automatically compile things for you.  just my
guess, but I'd imagine them being a real pain to make.  and they're
just in source form, so the worries you were responding to about
having people have to compile things... how does netscape work?  It
certainly isn't distributed source.  It's a precompiled binary... not
rpm, just an install script.

>Yes, but, for example, my linux distribution didn't come with a some of the libs
>that allegro uses to do graphics. 
>
>> >Or come up with a massive list of precompiled configurations for
>> >your game. ( Which is near impossible, and impractical. )
>> 
>> Or distribute Allegro in an RPM along with your game CD.  Let's see...
>> doubleclick install, it pops up a terminal running a shell script
>>   rpm -U alleg*
>>   rpm -U quarter-life*
>>   To play this game, open a prompt and type
>>     quarter
>>   and press Enter.
>> 
>> >What you would have to do is make your own libs, or buy/borrow
>> >someone elses, and have them all compiled into your program
>> >except stuff like libc and the standard X-libs. 
>> 
>> Allegro can be statically linked too.

how much work is downloading a library? if something goes wrong it's a
lot easier to fix than if something goes run in windows. 

>> >I guess the way I see it is, Windows is probably the best end user OS, (other
>> >than MacOS) out there.
>> 
>> Mac OS at least doesn't mix DLLs from different versions of the OS.
>> This is at the heart of what makes Windows unstable.
>> 
>> >It is easy to use, and easy to configure.  hen you are n end user,
>> >it isn't a priority to have your system on 24/7. Therefore, it is
>> >only an inconvinience when your machine crashes. 
>> 
>> When your machine crashes and takes with it the game you've been
>> playing for eight hours, you call that a mere "inconvenience"?
>
>Yea, but what I meant was that you don't loose $12 million a day when your
>machine locks up. This goes for WIN NT 4 also. Windows NT makes a horrible
>server. 
I had NT labs in my college... they were the most unreliable things
I'd ever seen.  the UNIX lab right down the hall was wonderful, always
a predictable experience.  and in the basement of my dorm we had the
joy of running NT over a network... it was as speedy as my grandmother
on a muggy day. and at least MacOS gives you some clue as to what's
going on when it freezes during boot up.

there's ants on my keyboard... and in it.

Sean

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