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Subject: | porting to linux or windows |
Lines: | 14 |
From: | hellbaron <hellknightNOheSPAM AT hotbot DOT com DOT invalid> |
Newsgroups: | comp.os.msdos.djgpp |
Message-ID: | <17b97210.a917435f@usw-ex0105-038.remarq.com> |
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Date: | Thu, 15 Jun 2000 16:07:00 -0700 |
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X-Trace: | WReNphoon4 961110541 10.0.2.38 (Thu, 15 Jun 2000 16:09:01 PDT) |
NNTP-Posting-Date: | Thu, 15 Jun 2000 16:09:01 PDT |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Hi, I'm new to graphics programming, but I've done a fractal program under djgpp for dos (obviously). I use my home made svga library that usese dpmi.h, crt0.h and go32.h. Then I just use the standard get_mode_info functions etc... The problem is that I would like to port this program to linux or windows... In linux I would use gcc, but I dont know how to start graphics mode in linux or to get the screen pointer... In windows i'm using Visual C++ 6.0 Enterprise, but I cant use graphics there either without libraries like OpenPTC or OpenGL, and I would like to do my own header file to solve the problem... please help me!! * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network * The fastest and easiest way to search and participate in Usenet - Free!
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