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Mail Archives: djgpp/2000/05/20/16:37:38

Date: Sat, 20 May 2000 16:37:29 -0400 (EDT)
Message-Id: <200005202037.QAA25375@indy.delorie.com>
From: Eli Zaretskii <eliz AT delorie DOT com>
To: "Thomas J. Hruska" <shinelight AT crosswinds DOT net>
CC: djgpp AT delorie DOT com
In-reply-to: <3.0.6.32.20000519211524.007c7290@pop.crosswinds.net>
(shinelight AT crosswinds DOT net)
Subject: Re: Inline ASM question...
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<3 DOT 0 DOT 6 DOT 32 DOT 20000505015633 DOT 007b2210 AT pop DOT crosswinds DOT net>
<3 DOT 0 DOT 6 DOT 32 DOT 20000510204858 DOT 007b6e40 AT pop DOT crosswinds DOT net>
<3 DOT 0 DOT 6 DOT 32 DOT 20000511021045 DOT 007af4a0 AT pop DOT crosswinds DOT net> <3 DOT 0 DOT 6 DOT 32 DOT 20000519211524 DOT 007c7290 AT pop DOT crosswinds DOT net>
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> Date: Fri, 19 May 2000 21:15:24 -0500
> From: "Thomas J. Hruska" <shinelight AT crosswinds DOT net>
> 
> Hello, I am doing that inline ASM thing...again.  The situation is that I
> am trying to speed up screen dumps from a buffer to the video buffer using
> far pointers.  The idea here is to perform the buffer copy using only one
> far pointer reference and a rep.

Library function `movedata' already does that.  I suggest to use it
instead of messing with inline assembly.

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