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Mail Archives: djgpp/2000/04/05/16:05:56

From: "Yannick Benoit" <yannick DOT benoit AT dr DOT cgocable DOT ca>
Newsgroups: comp.os.msdos.djgpp
References: <1hyF4.4670$pR DOT 33119 AT carnaval DOT risq DOT qc DOT ca> <hqtmessef2u5oe1cjijkaar31hbimehg55 AT 4ax DOT com>
Subject: Re: bitmap reversing?
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Message-ID: <2kLG4.7451$pR.61029@carnaval.risq.qc.ca>
Date: Wed, 05 Apr 2000 18:10:06 GMT
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

hahhaha


>This assumes your character is completely symmetrical.  Normally, I
>make two bitmaps: one facing left, and one facing right.  This is why,
>in Super Street Fighter II, Dee Jay's pant leg says "MAXIMUM" instead
>of "MANTIS", because it's symmetrical.

thats really funny damian because im actually doing a game like street
fighter2 hehe
ok thanx again for your help

yannick



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